Male character, modelled and rigged in Blender. The pose is from Mixamo.
Supervisor: Lauris Kaplinski
Front, side and rear view
Front and side view of the head
Some views of the rig. There are parented movements, reverse kinematics and and restrictions set for hands and feet.
Initial sketch of the character based on a real person. I used these drawings as blueprints for modelling the character.